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Форум » Зацени! » Сайты и сервера » Инсталяция Сервера (L2jOff-IT - Rev 157 vs BSD)
Инсталяция Сервера
iruДата: Среда, 05.05.2010, 19:20 | Сообщение # 1
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Имееться L2jOff-IT - Rev 157.rar
пытаюсь установить на FreeBSD
создал базу, и при инстале l2/tools/ database_installer.sh

выдаеться ошибка

With these data i can generate a configuration file which can be read
on future updates. WARNING: this file will contain clear text passwords!
-ne Shall i generate config file database_installer.rc? (Y/n):

и на Y не откликаеться....

что делать?

 
BistrogrifДата: Среда, 05.05.2010, 23:16 | Сообщение # 2
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Возможно,ты неправильно установил сам сервер и MySql
В адресе не должно быть русских букв.

Вот как должно идти

#!/bin/bash
############################################
## WARNING! WARNING! WARNING! WARNING! ##
## ##
## DON'T USE NOTEPAD TO CHANGE THIS FILE ##
## INSTEAD USE SOME DECENT TEXT EDITOR. ##
## NEWLINE CHARACTERS DIFFER BETWEEN DOS ##
## AND UNIX. ##
## ##
## USING NOTEPAD TO SAVE THIS FILE LEAVE ##
## IT IN A BROKEN STATE!!! ##
############################################
## Writen by DrLecter ##
## License: GNU GPL ##
## Based on Tiago Tagliaferri's script ##
## E-mail: tiago_tagliaferri@msn.com ##
## From "L2J-DataPack" ##
## Modified for L2JFree ##
############################################
trap finish 2

configure() {
echo "#############################################"
echo "# You entered script configuration area #"
echo "# No change will be performed in your DB #"
echo "# I will just ask you some questions about #"
echo "# your hosts and DB. #"
echo "#############################################"
MYSQLDUMPPATH=`which -a mysqldump 2>/dev/null`
MYSQLPATH=`which -a mysql 2>/dev/null`
if [ $? -ne 0 ]; then
echo "We were unable to find MySQL binaries on your path"
while :
do
echo -ne "\nPlease enter MySQL binaries directory (no trailing slash): "
read MYSQLBINPATH
if [ -e "$MYSQLBINPATH" ] && [ -d "$MYSQLBINPATH" ] && [ -e "$MYSQLBINPATH/mysqldump" ] && [ -e "$MYSQLBINPATH/mysql" ]; then
MYSQLDUMPPATH="$MYSQLBINPATH/mysqldump"
MYSQLPATH="$MYSQLBINPATH/mysql"
break
else
echo "The data you entered is invalid. Please verify and try again."
exit 1
fi
done
fi
#LS
echo -ne "\nPlease enter MySQL Login Server hostname (default localhost): "
read LSDBHOST
if [ -z "$LSDBHOST" ]; then
LSDBHOST="localhost"
fi
echo -ne "\nPlease enter MySQL Login Server database name (default l2jdb): "
read LSDB
if [ -z "$LSDB" ]; then
LSDB="l2jdb"
fi
echo -ne "\nPlease enter MySQL Login Server user (default root): "
read LSUSER
if [ -z "$LSUSER" ]; then
LSUSER="root"
fi
echo -ne "\nPlease enter MySQL Login Server $LSUSER's password (won't be displayed) :"
stty -echo
read LSPASS
stty echo
echo ""
if [ -z "$LSPASS" ]; then
echo "Hum.. i'll let it be but don't be stupid and avoid empty passwords"
elif [ "$LSUSER" == "$LSPASS" ]; then
echo "You're not too brilliant choosing passwords huh?"
fi
#GS
echo -ne "\nPlease enter MySQL Game Server hostname (default $LSDBHOST): "
read GSDBHOST
if [ -z "$GSDBHOST" ]; then
GSDBHOST="$LSDBHOST"
fi
echo -ne "\nPlease enter MySQL Game Server database name (default $LSDB): "
read GSDB
if [ -z "$GSDB" ]; then
GSDB="$LSDB"
fi
echo -ne "\nPlease enter MySQL Game Server user (default $LSUSER): "
read GSUSER
if [ -z "$GSUSER" ]; then
GSUSER="$LSUSER"
fi
echo -ne "\nPlease enter MySQL Game Server $GSUSER's password (won't be displayed): "
stty -echo
read GSPASS
stty echo
echo ""
if [ -z "$GSPASS" ]; then
echo "Hum.. i'll let it be but don't be stupid and avoid empty passwords"
elif [ "$GSUSER" == "$GSPASS" ]; then
echo "You're not too brilliant choosing passwords huh?"
fi
save_config $1
}

save_config() {
if [ -n "$1" ]; then
CONF="$1"
else
CONF="database_installer.rc"
fi
echo ""
echo "With these data i can generate a configuration file which can be read"
echo "on future updates. WARNING: this file will contain clear text passwords!"
echo -ne "Shall i generate config file $CONF? (Y/n):"
read SAVE
if [ "$SAVE" == "y" -o "$SAVE" == "Y" -o "$SAVE" == "" ];then
cat <<EOF>$CONF
#Configuration settings for L2J-Datapack database installer script
MYSQLDUMPPATH=$MYSQLDUMPPATH
MYSQLPATH=$MYSQLPATH
LSDBHOST=$LSDBHOST
LSDB=$LSDB
LSUSER=$LSUSER
LSPASS=$LSPASS
GSDBHOST=$GSDBHO ST
GSDB=$GSDB
GSUSER=$GSUSER
GSPASS=$GSPASS
EOF
chmod 600 $CONF
echo "Configuration saved as $CONF"
echo "Permissions changed to 600 (rw- --- ---)"
elif [ "$SAVE" != "n" -a "$SAVE" != "N" ]; then
save_config
fi
}

load_config() {
if [ -n "$1" ]; then
CONF="$1"
else
CONF="database_installer.rc"
fi
if [ -e "$CONF" ] && [ -f "$CONF" ]; then
. $CONF
else
echo "Settings file not found: $CONF"
echo "You can specify an alternate settings filename:"
echo $0 config_filename
echo ""
echo "If file doesn't exist it can be created"
echo "If nothing is specified script will try to work with ./database_installer.rc"
echo ""
configure $CONF
fi
}

asklogin(){
echo "#############################################"
echo "# WARNING: This section of the script CAN #"
echo "# destroy your characters and accounts #"
echo "# information. Read questions carefully #"
echo "# before you reply. #"
echo "#############################################"
echo ""
#echo "Choose upgrade (u) if you already have an 'accounts' table but no"
#echo "'gameserver' table (ie. your server is a pre LS/GS split version.)"
echo "Choose skip (s) to skip LoginServer database installation and go to"
echo "GameServer database installation/upgrade."
echo -ne "LOGINSERVER DB install type: (f) full, (s) skip or (q) quit? "
read LOGINPROMPT
case "$LOGINPROMPT" in
"f"|"F") logininstall; gsbackup; asktype;;
"s"|"S") gsbackup; asktype;;
"q"|"Q") finish;;
*) asklogin;;
esac
}

logininstall(){
echo "Deleting LoginServer tables for new content."
$MYL < login_install.sql &> /dev/null
echo "Installing LoginServer tables"
$MYG < ../sql/accounts.sql &> /dev/null
$MYG < ../sql/gameservers.sql &> /dev/null
}

gsbackup(){
while :
do
echo ""
echo -ne "Do you want to make a backup copy of your GameServer database? (y/n): "
read LSB
if [ "$LSB" == "Y" -o "$LSB" == "y" ]; then
echo "Making a backup of the original GameServer database."
$MYSQLDUMPPATH --add-drop-table -h $GSDBHOST -u $GSUSER --password=$GSPASS $GSDB > gameserver_backup.sql
if [ $? -ne 0 ];then
echo ""
echo "There was a problem accesing your GameServer database, either it wasnt created or authentication data is incorrect."
exit 1
fi
break
elif [ "$LSB" == "n" -o "$LSB" == "N" ]; then
break
fi
done
}

lsbackup(){
while :
do
echo ""
echo -ne "Do you want to make a backup copy of your LSDB? (y/n): "
read LSB
if [ "$LSB" == "Y" -o "$LSB" == "y" ]; then
echo "Making a backup of the original loginserver database."
$MYSQLDUMPPATH --add-drop-table -h $LSDBHOST -u $LSUSER --password=$LSPASS $LSDB > loginserver_backup.sql
if [ $? -ne 0 ];then
echo ""
echo "There was a problem accesing your LS database, either it wasnt created or authentication data is incorrect."
exit 1
fi
break
elif [ "$LSB" == "n" -o "$LSB" == "N" ]; then
break
fi
done
}

asktype(){
echo ""
echo ""
echo "WARNING: A full install (f) will destroy all existing character data."
echo -ne "GAMESERVER DB install type: (f) full install or (u) upgrade or (s) skip or (q) quit?"
read INSTALLTYPE
case "$INSTALLTYPE" in
"f"|"F") fullinstall; upgradeinstall I; askupdatedb;;
"u"|"U") upgradeinstall U; askupdatedb;;
"q"|"Q") finish;;
*) asktype;;
esac
}

fullinstall(){
echo "Deleting all GameServer tables for new content."
$MYG < full_install.sql &> /dev/null
}

upgradeinstall(){
if [ "$1" == "I" ]; then
echo "Installing new GameServer content."
else
echo "Upgrading GameServer content"
fi
$MYG < ../sql/account_data.sql &> /dev/null
$MYG < ../sql/armor.sql &> /dev/null
$MYG < ../sql/armorsets.sql &> /dev/null
$MYG < ../sql/auction.sql &> /dev/null
$MYG < ../sql/auction_bid.sql &> /dev/null
$MYG < ../sql/auction_watch.sql &> /dev/null
$MYG < ../sql/augmentations.sql &> /dev/null
$MYG < ../sql/auto_chat.sql &> /dev/null
$MYG < ../sql/auto_chat_text.sql &> /dev/null
$MYG < ../sql/boxaccess.sql &> /dev/null
$MYG < ../sql/boxes.sql &> /dev/null
$MYG < ../sql/castle.sql &> /dev/null
$MYG < ../sql/castle_door.sql &> /dev/null
$MYG < ../sql/castle_doorupgrade.sql &> /dev/null
$MYG < ../sql/castle_manor_procure.sql &> /dev/null
$MYG < ../sql/castle_manor_production.sql &> /dev/null
$MYG < ../sql/castle_siege_guards.sql &> /dev/null
$MYG < ../sql/char_templates.sql &> /dev/null
$MYG < ../sql/character_friends.sql &> /dev/null
$MYG < ../sql/character_hennas.sql &> /dev/null
$MYG < ../sql/character_macroses.sql &> /dev/null
$MYG < ../sql/character_quests.sql &> /dev/null
$MYG < ../sql/character_recipebook.sql &> /dev/null
$MYG < ../sql/character_recommends.sql &> /dev/null
$MYG < ../sql/character_shortcuts.sql &> /dev/null
$MYG < ../sql/character_skills.sql &> /dev/null
$MYG < ../sql/character_skills_save.sql &> /dev/null
$MYG < ../sql/character_subclasses.sql &> /dev/null
$MYG < ../sql/characters.sql &> /dev/null
$MYG < ../sql/clan_data.sql &> /dev/null
$MYG < ../sql/clan_privs.sql &> /dev/null
$MYG < ../sql/clan_skills.sql &> /dev/null
$MYG < ../sql/clan_subpledges.sql &> /dev/null
$MYG < ../sql/clan_wars.sql &> /dev/null
$MYG < ../sql/clanhall.sql &> /dev/null
$MYG < ../sql/clanhall_functions.sql &> /dev/null
$MYG < ../sql/class_list.sql &> /dev/null
$MYG < ../sql/cursed_weapons.sql &> /dev/null
$MYG < ../sql/droplist.sql &> /dev/null
$MYG < ../sql/enchant_skill_trees.sql &> /dev/null
$MYG < ../sql/etcitem.sql &> /dev/null
$MYG < ../sql/fish.sql &> /dev/null
$MYG < ../sql/fishing_skill_trees.sql &> /dev/null
$MYG < ../sql/forums.sql &> /dev/null
$MYG < ../sql/games.sql &> /dev/null
$MYG < ../sql/global_tasks.sql &> /dev/null
$MYG < ../sql/gm_audit.sql &> /dev/null
$MYG < ../sql/henna.sql &> /dev/null
$MYG < ../sql/henna_trees.sql &> /dev/null
$MYG < ../sql/heroes.sql &> /dev/null
$MYG < ../sql/items.sql &> /dev/null
$MYG < ../sql/items_on_ground.sql &> /dev/null
$MYG < ../sql/locations.sql &> /dev/null
$MYG < ../sql/lvlupgain.sql &> /dev/null
$MYG < ../sql/merchant_areas_list.sql &> /dev/null
$MYG < ../sql/merchant_buylists.sql &> /dev/null
$MYG < ../sql/merchant_shopids.sql &> /dev/null
$MYG < ../sql/merchants.sql &> /dev/null
$MYG < ../sql/minions.sql &> /dev/null
$MYG < ../sql/npc.sql &> /dev/null
$MYG < ../sql/npcskills.sql &> /dev/null
$MYG < ../sql/olympiad_nobles.sql&> /dev/null
$MYG < ../sql/petitions.sql &> /dev/null
$MYG < ../sql/pets.sql &> /dev/null
$MYG < ../sql/pets_stats.sql &> /dev/null
$MYG < ../sql/pledge_skill_trees.sql &> /dev/null
$MYG < ../sql/posts.sql &> /dev/null
$MYG < ../sql/quest_global_data.sql &> /dev/null
$MYG < ../sql/raidboss_spawnlist.sql &> /dev/null
$MYG < ../sql/random_spawn.sql &> /dev/null
$MYG < ../sql/random_spawn_loc.sql &> /dev/null
$MYG < ../sql/record.sql &> /dev/null
$MYG < ../sql/seven_signs.sql &> /dev/null
$MYG < ../sql/seven_signs_festival.sql &> /dev/null
$MYG < ../sql/seven_signs_status.sql &> /dev/null
$MYG < ../sql/siege_clans.sql &> /dev/null
$MYG < ../sql/skill_learn.sql &> /dev/null
$MYG < ../sql/skill_spellbooks.sql &> /dev/null
$MYG < ../sql/skill_trees.sql &> /dev/null
$MYG < ../sql/spawnlist.sql &> /dev/null
$MYG < ../sql/teleport.sql &> /dev/null
$MYG < ../sql/topic.sql &> /dev/null
$MYG < ../sql/walker_routes.sql &> /dev/null
$MYG < ../sql/weapon.sql &> /dev/null
echo "Installing L2JFree content"
$MYG < ../sql/buff_templates.sql &> /dev/null
$MYG < ../sql/character_raidpoints.sql &> /dev/null
$MYG < ../sql/couples.sql &> /dev/null
$MYG < ../sql/ctf.sql &> /dev/null
$MYG < ../sql/ctf_teams.sql &> /dev/null
$MYG < ../sql/dm.sql &> /dev/null
$MYG < ../sql/fortress_siege.sql &> /dev/null
$MYG < ../sql/four_sepulchers_spawnlist.sql &> /dev/null
$MYG < ../sql/grandboss_intervallist.sql &> /dev/null
$MYG < ../sql/tvt.sql &> /dev/null
$MYG < ../sql/tvt_teams.sql &> /dev/null
$MYG < ../sql/vanhalter_spawnlist.sql &> /dev/null
$MYG < ../sql/version.sql &> /dev/null
$MYG < ../sql/vip.sql &> /dev/null
$MYG < ../sql/custom/custom_armor.sql &> /dev/null
$MYG < ../sql/custom/custom_droplist.sql &> /dev/null
$MYG < ../sql/custom/custom_etcitem.sql &> /dev/null
$MYG < ../sql/custom/custom_merchant_buylists.sql &> /dev/null
$MYG < ../sql/custom/custom_merchant_shopids.sql &> /dev/null
$MYG < ../sql/custom/custom_npc.sql &> /dev/null
$MYG < ../sql/custom/custom_npcskills.sql &> /dev/null
$MYG < ../sql/custom/custom_spawnlist.sql &> /dev/null
$MYG < ../sql/custom/custom_weapon.sql &> /dev/null

$MYG < ../sql/forced_updates.sql &> /dev/null

}

askupdatedb(){
echo ""
echo "Do you want to update your database with files in update folder, which are already included in the main files? (RECOMMENDED: NO)"
echo -ne "UPDATE your database: (y) yes or (n) no?"
read UPDATETYPE
case "$UPDATETYPE" in
"y"|"Y") updatedb;;
"n"|"N") finish;;
*) asklogin;;
esac
}

updatedb(){
$MYG < ../sql/updates/il_to_ct1_update.sql &> /dev/null
$MYG < ../sql/updates/20080107update.sql &> /dev/null
$MYG < ../sql/updates/20080109update.sql &> /dev/null
}

finish(){
echo ""
echo "Script execution finished."
exit 0
}

clear
load_config $1
MYL="$MYSQLPATH -h $LSDBHOST -u $LSUSER --password=$LSPASS -D $LSDB"
MYG="$MYSQLPATH -h $GSDBHOST -u $GSUSER --password=$GSPASS -D $GSDB"
lsbackup
asklogin

 
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